Lineup of winners for the 2014 Golden Joystick Awards

Posted under 360, 3DS, News, PC, PS3, PS4, Wii U, Xbox One
16 hours ago by (@NE_Brian)
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Best Original Game in association with Digital Spy
DayZ

Best Online Game in association with PC Gamer
Hearthstone: Heroes of Warcraft

Best Storytelling
The Last of Us: Left Behind

Best Visual Design
Assassin’s Creed IV: Black Flag

Best Audio in association with PDP
Assassin’s Creed IV: Black Flag

Playfire Most Played Game of the Year
Rust

Best Multiplayer in association with Absolute Radio
Battlefield 4

Best Indie Game in association with Official X-Box Magazine
DayZ

Innovation of the Year in association with T3
Oculus Rift DK2

Best Gaming Moment in association with Sony Xperia Z3
The Last of Us: Left Behind – “The kiss”

Best Handheld Game
Pokemon X & Y

Best Mobile Game in association with Kiss FM
Hearthstone: Heroes of Warcraft

Most Wanted in association with The Sun
The Witcher III: Wild Hunt

Gaming Personality of the Year in association with Kotaku UK
PewDiePie

Studio of the Year in association with CVG
Ubisoft Montreal

Gaming Platform of the Year in association with GamesRadar
Steam

Lifetime Achievement
Hideo Kojima

Game of the Year in association with Green Man Gaming
Dark Souls II

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Phil Spencer talks Gears of War for Xbox One, won’t be a reboot

Posted under News, Xbox One
16 hours ago by (@NE_Brian)
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This information comes from Xbox boss Phil Spencer…

“I wouldn’t call it a reboot because I don’t think the franchise necessarily needs that.”

“I know Judgement didn’t hit everybody’s needs and desires in terms of what they wanted. But I think we can continue, but we can also–we have a new team, [original Gears of War trilogy producer Rod Fergusson is] there to really help with the continuity. I think we can make sure that we’re investing in this thing for the next decade, which is how I want to think about it.”

“The thing that was great about the early Gears of War games, to me, [was] just the epic scale of the settings that I was in. The story, the setting was a lot more what I would call soulful and maybe even a little dark. And [Rod Fergusson] and I have talked about this; I think the game over time became almost more of a parody of itself; not for any kind of horrible reasons. It’s hard to continue to manage the IP.”

“And Gears 2 did well, Gears 3 did well. So I thought the franchise continued to grow. But we’ve talked about getting back to something … I think the story and the setting and what they’re going through … in a Gears of War–the name of the game, it really meant something to what that game was about. We’ve got to get back to that. The feeling of those individuals.”

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