Konami announces “Revelations” DLC for Castlevania: Lords of Shadow 2

Posted under 360, News, PS3
March 7, 2014 by (@NE_Brian)

Konami has made Castlevania: Lords of Shadow 2′s “Revelations” DLC official. Starting on March 25, the content will be available for download for Xbox Live Games on Demand and PlayStation Network.

Below is an official overview of Revelations provided by Konami.

Entitled ‘Revelations’, the new content will be released on March 25 for Xbox Live Games on Demand and PlayStation®Network, and follows fan-favorite Alucard as exclusive new branches of the immersive storyline are uncovered. Alucard, the turned son of Gabriel, has shunned human life for many years, choosing to hunt only creatures of the night. The DLC takes place just before the apocalyptic events of CASTLEVANIA: LORDS OF SHADOW 2, where Alucard readies for his father’s return and the forthcoming battle against Satan. As the plot unfolds, it begins to reveal how the lone vampire is inextricably linked to his father’s fate.

‘Revelations’ takes place within the epic world seen in CASTLEVANIA: LORDS OF SHADOW 2. Playing as Alucard, gamers must discover the legendary vampire’s secrets, unearth the true extent of his involvement in Dracula’s story, and set in motion the events of CASTLEVANIA: LORDS OF SHADOW 2. The DLC expands the incredible story of the recently-released sequel, with the fate of the Belmont clan unveiled. Alucard has his own unique, powerful abilities, including use of the Glaciem and Igneas powers, in addition to vampiric abilities which allow him to transform into a wolf, a swarm of bats and even turn back time. Blood also fuels capabilities, as drinking the blood of enemies will intensify immortal powers.

First screenshots/art from the DLC can be found above. A price point for Revelations has not been confirmed at this time.

Source: Konami PR

  • benbenkr

    Not even Alucard can save this game unfortunately. The only way the game can be saved is to patch out all the useless and annoying sequences, the stupid stealth sections, the dumb “co-op” sections, and better story flow (everything is so inconsistent now).

    Obviously that would require quite a lot of work, but that’s the only way to save LoS 2. What was a succesful reboot of the series is now pretty much back in the coffin.

    • Mathew Haight

      The game doesn’t need saving. Luckily despite internet stupidity the game is selling very well.

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