New Dark Souls II details

Posted under 360, News, PC, PS3
December 18, 2012 by (@NE_Brian)

A new round of Dark Souls II details were provided in this week’s issue of Famitsu. The tidbits come from supervisor Hidetaka Miyazaki.

Read on below for information confirming the exclusion of superfluous DLC, Dark Souls II’s connection to the original game, and more.

– Extra indivudal item/parts won’t be sold as a fee through DLC
– Miyazaki is the game’s supervisor
– Miyazaki is mainly overseeing development and he’ll get development back on track if necessary
– Miyazaki feels Dark Souls has great potential and doesn’t want to keep the series trapped in a narrow frame
– Shibuya will be left to do his own thing with Dark Souls II as much as possible
– VGA trailer not comprised of in-game footage
– Dark Souls/Dark Souls II share the same worldview
– Dark Souls II’s story won’t necessarily be related to the original
– Dark Souls II takes place in a different time period
– Keyword is time
– Changed game-engine
– Team going after photo-realism
– Movement to be improved
– Considering having players directly get involved with each other

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